DevFest UK & Ireland 2021 was a hybrid one-day conference. It took place in London and online on January 29, 2022. The Google Developer Group (GDG) community organized it. The conference had three on-site tracks and seven online tracks.
My talk was on-site on Saturday, January 29, 2022 at 5.30 pm. The talks don’t have a URL of their own. Instead, they are overlay windows. So please go to the conference schedule page, go to the last row for the 5:30 pm talks, scroll to the right and click on my talk title.
Cat-sitters in the UK are less familiar with smartphones than average users. An app for their job is just a tool that needs to work and then gets out of the way. And in their work, they often have no or just a shaky network connection.
My challenge was to build iOS and Android apps for these users while simultaneously working on the Angular web app for managers and the Java back-end. I’m the lone developer in the SaaS start-up “Your Home In Good Hands”. How could I succeed?!
That’s where Flutter and Firebase came to the rescue: Flutter allowed me to build mobile apps efficiently. And services like Firebase Authentication, Firebase Storage and Google Maps did much of the heavy lifting. I’ll discuss the advantages of Flutter and Firebase and how I dealt with Flutter challenges.
My talk also details how I made the mobile apps easy to use and how they work offline. Finally, I’ll discuss how the mobile and web apps share a design language while respecting their platforms.
Here are the slides as PDF. They are 4.7 MB:
You can also get the slides in their original Keynote format. “Keynote” is Apple’s presentation application. Why would you do that? My slides have less text than the PDF version, so you can see what I cut. I also animated the slides, so they are more pleasant to watch. Or maybe you want to peek under the hood to see how I achieved specific effects. These slides are 11.2 MB.
The start-up I co-founded is called “Your Home in Good Hands”. We’re currently in private beta. Our service will be publicly available later.
Here are some good design books:
I have a page dedicated to getting started with Flutter. Please check it out!
I’m not ready to fully share our app. We do have screenshots on our home page, but they are slightly out-of-date.
But I did build a prototype in 2019 wHich at least shows a Flutter app in motion. Although it’s a bit old, this is still a decent example of what a native Flutter app can look like. It took me about six weeks and was my first Flutter project. I used Google’s cloud service Firebase for login, No-SQL database, and file storage. I also built my own back-end with Java, JHipster, Spring Boot, and Angular.
I also have a page dedicated to getting started with Firebase. Please check it out!
Storing data locally and loading & saving data in the background is easy with Flutter. But we can also do in a web application. It’s more difficult and more restricted, but it’s doable.
I know because at the end of 2019, I built such a web application. That was a so-called progressive web app (PWA). A PWA uses the “Service Worker” in a browser to install on your device and cache data. It took about four weeks, and it was my first PWA. I used Google Workbox for this but developed my own offline storage solution in the browser. I built my back-end with Java, JHipster, Spring Boot, and Angular.
My Start with Flutter page explains the use of Redux as a data store.
Here is another example of UI inconsistencies. It’s from the iPad app of the UK price comparison site Pricespy. That app isn’t sure whether my list has seven items (top left) or just three (right):
Here is an example how Apple makes button signifiers stronger. Signifiers make affordances (“Does something”) clearer. Some buttons in Apple Music now have a slight grey background to stand out - but not all of them. I believe this is a new feature in iOS 15, introduced in September 2021 or later:
The talk showed how in Android, buttons that change data are orange, and buttons that cancel or go back are gray. It’s the same in iOS:
The talk also showed how in iOS, the “junk drawer button” has a label. It doesn’t in Android because by convention, the floating action button there is just a symbol. But at least it’s also orange:
My start-up offers a web app for managers and a mobile app for cat-sitters. So arguably, consistency between them is nice-to-have.
Now most managers are also cat-sitters. So they use both apps. This makes consistency a necessity!
So let’s look at the two apps. Here is the mobile app for cat-sitters:
And here is the web app for managers:
So how is this consistent - or how is different?
My Start with Flutter page contains a section that explains the iOS UI elements. It also explains responsive layout in Flutter.
In the talk I mentioned how our users expect a native UI on iOS. Google’s own apps, like Google Maps or Google Mail, have used mostly Material Design UI elements for the last years. Not anymore: In order to “really make products feel great on Apple platforms”, Google is now switching to native iOS UI elements.
If you don’t use both iOS and Android regularly, you don’t know that they are meaningfully different. Even if you try to make them look and feel as similar as possible!
Here’s the “My Data” page from my app, both in iOS (left) and Android (right):
Here are three differences:
Forms are also different:
Here are some differences:
The Start with Flutter page has an architecture section that explains my proposed use of components & layers.
Here’s my page for getting started with Flutter.